A quick and dirty demo done for the layout class out at the College...a bit out of date, was done about a month ago. Took a little while to get it written up with notes.
Usually this stuff gets posted on the server for any who wish to follow up, then it hit me, duh, put it up on the blog.
Loomis is STILL the Fountainhead for all this stuff, in my humble opinion. There is alot to be learned for any who take the time to really read and DRAW form his examples: drawing fropm his examples reveals points that he doesn't discuss. Too many books present the "ellipse in Perspective" without taking it right through and carefully showing the in and outs. The Famous Artists Courses are good, but still not as in depth.
I think it is interesting to note that all the material on how to draw from the 40s, 50s, and 60s use examples like barns, trees, country roads, art deco skyscrapers, and guys in fedoras. My theory is that they drew those things because that was what they were seeing , that when they went sketching on Sundays they headed for the countryside, it was still a much more rural society and there was big market for painting of that material.I can see where the, shall we say, younger folk of today, find it hard to stick with the material presented by Loomis et all, as it looks rather dated. Now it is all the Comicon crowd and those craving art instruction have been weaned on alot more modern stuff and naturally want to see that in their own art. Interesting how times change. There is alot to be written about how different the world was in the days when those initial art instruction books were written. I am fascinated by it. more later....
Scott Robertson is certianly one of the best of today's crowd, for the modern wanna-be hard- object doodler. I haven't seen all his demos yet, but the one on ellipses is very good and gets into the small stuff. and uses examples that appeal to today's way-into-mecha fanboys.
Mind you, it's still geared for the illustrator and single art pieces.
There is alot that could be shown for the use and handling of the ellipse in ANIMATION.
This is a start....